A simple minecraft-like game made with raylib.
There is no physics engine or anything special.
just a map generation and simple blockwork ?


download a release of raylib (use: 4.0.0) to ./raylib/.
then run:


the game will run after the build is completed.

NOTE: you can use lower opengl versions or even statically build raylib. it works either way.

Issues, PRs and Suggestions

I wrote this in my spare time with little knowledge of c++.
So I would love to know if anybody wants to make it better or fix any bugs <3


there is no license do whatever you want.


View Github