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Runtime Archiver

Archiving and dearchiving directories and files

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Features

  • Fast speed
  • Easy archiving and unarchiving of files
  • Recursive archiving and unarchiving of directories
  • Zip format support for reading, writing and appending archives (TDEF compression and TINFL decompression)
  • No any static libraries and external dependencies
  • Support for all available devices (Android, iOS, Windows, Mac, Linux, etc)

Additional information

Low-level work with archives is done on Miniz.

Legal info

Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.

Unreal® Engine, Copyright 1998 – 2022, Epic Games, Inc. All rights reserved.

GitHub

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