PyMarchingCubes is a fork from PyMCubes, with a different implementation of the actual marching function (see ‘marching_cubes/src/marchingcubes.h’).
It fixes some issues of the original implementation that let to wrong triangulation (visible in triangles that are larger than the actual ‘marching cell’).

Mesh of PyMCubes and PyMarchingCubes

Color Interpolation

The module also includes a marching cubes with color interpolation:
marching_cubes_color and marching_cubes_color_func.
Have a look at the ‘examples/’ file.
Basically, it is called with marching_cubes_color(sdf_volume, rgb_volume, iso_level) assuming a 3D grid for the sdf values (dim_x,dim_y,dim_z) and a 4D grid for the colors (dim_x,dim_y,dim_z,3).

PyMarchingCubes Color Interpolation

The export functions for obj and off files are adapted accordingly to handle the vertex colors.

Super sampling along the edges

In case you are using a truncated signed distance function, you might miss the correct zero-crossing because of undersampling. Increasing the sample volume grows cubically, instead one can also subsample along the edges of a coarser volume to find a better approximation of the zero-crossing.
This subsampling of the edges is achieved by sampling along the x,y,z axis independently with higher resolution (e.g., you sample (dim_x + (dim_x-1)*edge_sampling, dim_y, dim_z) for the edges along the x axis).
The computational cost grow linear with the number of subsamples (e.g. 10 subsamples result in ~30 times more samples that you have to provide (since you need 10 times more samples per axis)).
A modified marching cubes implementation can be called via marching_cubes_super_sampling(sdf_x, sdf_y, sdf_z, iso_level).
Have a look at the sphere example.

PyMarchingCubes TSDF Sphere

Other than that, this repository is the same as the original (


pip install git+


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