Alimer is a cross-platform Game Engine written in C++17.
Note that Alimer is undergoing active developement. Please report all spotted bugs in the issue tracker.
Please consider SPONSOR me to further help development and to allow faster issue triaging and new features to be implemented.
Library development, contributions and bugfixes by:
- Amer Koleci
Uses the following open-source and third-party libraries:
- stb: Single-file public domain (or MIT licensed) libraries
- glfw: A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Licensed under the MIT license, see LICENSE for details.