Physarum Compute Shader

This uses openframeworks and computer shaders. Computer Shaders require openGL 4.3 and so this is will not run on MacOS It features a GUI in which you can control the simulation params

To run, create a new openframeWorks Project with the ofxGui add on. Clone this repo copy in the code from this into the project you just created, run.

DEMO – https://vimeo.com/718503481

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GitHub

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